I915 VM_BIND feature design and use cases¶
VM_BIND feature¶
DRM_I915_GEM_VM_BIND/UNBIND ioctls allows UMD to bind/unbind GEM buffer objects (BOs) or sections of a BOs at specified GPU virtual addresses on a specified address space (VM). These mappings (also referred to as persistent mappings) will be persistent across multiple GPU submissions (execbuf calls) issued by the UMD, without user having to provide a list of all required mappings during each submission (as required by older execbuf mode).
The VM_BIND/UNBIND calls allow UMDs to request a timeline out fence for signaling the completion of bind/unbind operation.
VM_BIND feature is advertised to user via I915_PARAM_VM_BIND_VERSION. User has to opt-in for VM_BIND mode of binding for an address space (VM) during VM creation time via I915_VM_CREATE_FLAGS_USE_VM_BIND extension.
VM_BIND/UNBIND ioctl calls executed on different CPU threads concurrently are not ordered. Furthermore, parts of the VM_BIND/UNBIND operations can be done asynchronously, when valid out fence is specified.
VM_BIND features include:
Multiple Virtual Address (VA) mappings can map to the same physical pages of an object (aliasing).
VA mapping can map to a partial section of the BO (partial binding).
Support capture of persistent mappings in the dump upon GPU error.
Support for userptr gem objects (no special uapi is required for this).
TLB flush consideration¶
The i915 driver flushes the TLB for each submission and when an object’s pages are released. The VM_BIND/UNBIND operation will not do any additional TLB flush. Any VM_BIND mapping added will be in the working set for subsequent submissions on that VM and will not be in the working set for currently running batches (which would require additional TLB flushes, which is not supported).
Execbuf ioctl in VM_BIND mode¶
A VM in VM_BIND mode will not support older execbuf mode of binding.
The execbuf ioctl handling in VM_BIND mode differs significantly from the
older execbuf2 ioctl (See struct drm_i915_gem_execbuffer2
).
Hence, a new execbuf3 ioctl has been added to support VM_BIND mode. (See
struct drm_i915_gem_execbuffer3
). The execbuf3 ioctl will not accept any
execlist. Hence, no support for implicit sync. It is expected that the below
work will be able to support requirements of object dependency setting in all
use cases:
“dma-buf: Add an API for exporting sync files” (https://lwn.net/Articles/859290/)
The new execbuf3 ioctl only works in VM_BIND mode and the VM_BIND mode only works with execbuf3 ioctl for submission. All BOs mapped on that VM (through VM_BIND call) at the time of execbuf3 call are deemed required for that submission.
The execbuf3 ioctl directly specifies the batch addresses instead of as
object handles as in execbuf2 ioctl. The execbuf3 ioctl will also not
support many of the older features like in/out/submit fences, fence array,
default gem context and many more (See struct drm_i915_gem_execbuffer3
).
In VM_BIND mode, VA allocation is completely managed by the user instead of the i915 driver. Hence all VA assignment, eviction are not applicable in VM_BIND mode. Also, for determining object activeness, VM_BIND mode will not be using the i915_vma active reference tracking. It will instead use dma-resv object for that (See VM_BIND dma_resv usage).
So, a lot of existing code supporting execbuf2 ioctl, like relocations, VA evictions, vma lookup table, implicit sync, vma active reference tracking etc., are not applicable for execbuf3 ioctl. Hence, all execbuf3 specific handling should be in a separate file and only functionalities common to these ioctls can be the shared code where possible.
VM_PRIVATE objects¶
By default, BOs can be mapped on multiple VMs and can also be dma-buf exported. Hence these BOs are referred to as Shared BOs. During each execbuf submission, the request fence must be added to the dma-resv fence list of all shared BOs mapped on the VM.
VM_BIND feature introduces an optimization where user can create BO which is private to a specified VM via I915_GEM_CREATE_EXT_VM_PRIVATE flag during BO creation. Unlike Shared BOs, these VM private BOs can only be mapped on the VM they are private to and can’t be dma-buf exported. All private BOs of a VM share the dma-resv object. Hence during each execbuf submission, they need only one dma-resv fence list updated. Thus, the fast path (where required mappings are already bound) submission latency is O(1) w.r.t the number of VM private BOs.
VM_BIND locking hierarchy¶
The locking design here supports the older (execlist based) execbuf mode, the newer VM_BIND mode, the VM_BIND mode with GPU page faults and possible future system allocator support (See Shared Virtual Memory (SVM) support). The older execbuf mode and the newer VM_BIND mode without page faults manages residency of backing storage using dma_fence. The VM_BIND mode with page faults and the system allocator support do not use any dma_fence at all.
VM_BIND locking order is as below.
Lock-A: A vm_bind mutex will protect vm_bind lists. This lock is taken in vm_bind/vm_unbind ioctl calls, in the execbuf path and while releasing the mapping.
In future, when GPU page faults are supported, we can potentially use a rwsem instead, so that multiple page fault handlers can take the read side lock to lookup the mapping and hence can run in parallel. The older execbuf mode of binding do not need this lock.
Lock-B: The object’s dma-resv lock will protect i915_vma state and needs to be held while binding/unbinding a vma in the async worker and while updating dma-resv fence list of an object. Note that private BOs of a VM will all share a dma-resv object.
The future system allocator support will use the HMM prescribed locking instead.
Lock-C: Spinlock/s to protect some of the VM’s lists like the list of invalidated vmas (due to eviction and userptr invalidation) etc.
When GPU page faults are supported, the execbuf path do not take any of these locks. There we will simply smash the new batch buffer address into the ring and then tell the scheduler run that. The lock taking only happens from the page fault handler, where we take lock-A in read mode, whichever lock-B we need to find the backing storage (dma_resv lock for gem objects, and hmm/core mm for system allocator) and some additional locks (lock-D) for taking care of page table races. Page fault mode should not need to ever manipulate the vm lists, so won’t ever need lock-C.
VM_BIND LRU handling¶
We need to ensure VM_BIND mapped objects are properly LRU tagged to avoid performance degradation. We will also need support for bulk LRU movement of VM_BIND objects to avoid additional latencies in execbuf path.
The page table pages are similar to VM_BIND mapped objects (See Evictable page table allocations) and are maintained per VM and needs to be pinned in memory when VM is made active (ie., upon an execbuf call with that VM). So, bulk LRU movement of page table pages is also needed.
VM_BIND dma_resv usage¶
Fences needs to be added to all VM_BIND mapped objects. During each execbuf
submission, they are added with DMA_RESV_USAGE_BOOKKEEP usage to prevent
over sync (See enum dma_resv_usage
). One can override it with either
DMA_RESV_USAGE_READ or DMA_RESV_USAGE_WRITE usage during explicit object
dependency setting.
Note that DRM_I915_GEM_WAIT and DRM_I915_GEM_BUSY ioctls do not check for
DMA_RESV_USAGE_BOOKKEEP usage and hence should not be used for end of batch
check. Instead, the execbuf3 out fence should be used for end of batch check
(See struct drm_i915_gem_execbuffer3
).
Also, in VM_BIND mode, use dma-resv apis for determining object activeness
(See dma_resv_test_signaled()
and dma_resv_wait_timeout()
) and do not use the
older i915_vma active reference tracking which is deprecated. This should be
easier to get it working with the current TTM backend.
Mesa use case¶
VM_BIND can potentially reduce the CPU overhead in Mesa (both Vulkan and Iris), hence improving performance of CPU-bound applications. It also allows us to implement Vulkan’s Sparse Resources. With increasing GPU hardware performance, reducing CPU overhead becomes more impactful.
Other VM_BIND use cases¶
Long running Compute contexts¶
Usage of dma-fence expects that they complete in reasonable amount of time. Compute on the other hand can be long running. Hence it is appropriate for compute to use user/memory fence (See User/Memory Fence) and dma-fence usage must be limited to in-kernel consumption only.
Where GPU page faults are not available, kernel driver upon buffer invalidation will initiate a suspend (preemption) of long running context, finish the invalidation, revalidate the BO and then resume the compute context. This is done by having a per-context preempt fence which is enabled when someone tries to wait on it and triggers the context preemption.
User/Memory Fence¶
User/Memory fence is a <address, value> pair. To signal the user fence, the specified value will be written at the specified virtual address and wakeup the waiting process. User fence can be signaled either by the GPU or kernel async worker (like upon bind completion). User can wait on a user fence with a new user fence wait ioctl.
Here is some prior work on this: https://patchwork.freedesktop.org/patch/349417/
Low Latency Submission¶
Allows compute UMD to directly submit GPU jobs instead of through execbuf ioctl. This is made possible by VM_BIND is not being synchronized against execbuf. VM_BIND allows bind/unbind of mappings required for the directly submitted jobs.
Debugger¶
With debug event interface user space process (debugger) is able to keep track of and act upon resources created by another process (debugged) and attached to GPU via vm_bind interface.
GPU page faults¶
GPU page faults when supported (in future), will only be supported in the VM_BIND mode. While both the older execbuf mode and the newer VM_BIND mode of binding will require using dma-fence to ensure residency, the GPU page faults mode when supported, will not use any dma-fence as residency is purely managed by installing and removing/invalidating page table entries.
Page level hints settings¶
VM_BIND allows any hints setting per mapping instead of per BO. Possible hints include placement and atomicity. Sub-BO level placement hint will be even more relevant with upcoming GPU on-demand page fault support.
Page level Cache/CLOS settings¶
VM_BIND allows cache/CLOS settings per mapping instead of per BO.
Evictable page table allocations¶
Make pagetable allocations evictable and manage them similar to VM_BIND mapped objects. Page table pages are similar to persistent mappings of a VM (difference here are that the page table pages will not have an i915_vma structure and after swapping pages back in, parent page link needs to be updated).
VM_BIND UAPI¶
I915_PARAM_VM_BIND_VERSION
VM_BIND feature version supported.
See typedef drm_i915_getparam_t
param.
Specifies the VM_BIND feature version supported. The following versions of VM_BIND have been defined:
0: No VM_BIND support.
- 1: In VM_UNBIND calls, the UMD must specify the exact mappings created
previously with VM_BIND, the ioctl will not support unbinding multiple mappings or splitting them. Similarly, VM_BIND calls will not replace any existing mappings.
- 2: The restrictions on unbinding partial or multiple mappings is
lifted, Similarly, binding will replace any mappings in the given range.
See struct drm_i915_gem_vm_bind
and struct drm_i915_gem_vm_unbind
.
I915_VM_CREATE_FLAGS_USE_VM_BIND
Flag to opt-in for VM_BIND mode of binding during VM creation.
See struct drm_i915_gem_vm_control
flags.
The older execbuf2 ioctl will not support VM_BIND mode of operation.
For VM_BIND mode, we have new execbuf3 ioctl which will not accept any
execlist (See struct drm_i915_gem_execbuffer3
for more details).
-
struct drm_i915_gem_timeline_fence¶
An input or output timeline fence.
Definition:
struct drm_i915_gem_timeline_fence {
__u32 handle;
__u32 flags;
#define I915_TIMELINE_FENCE_WAIT (1 << 0);
#define I915_TIMELINE_FENCE_SIGNAL (1 << 1);
#define __I915_TIMELINE_FENCE_UNKNOWN_FLAGS (-(I915_TIMELINE_FENCE_SIGNAL << 1));
__u64 value;
};
Members
handle
User’s handle for a drm_syncobj to wait on or signal.
flags
Supported flags are:
I915_TIMELINE_FENCE_WAIT: Wait for the input fence before the operation.
I915_TIMELINE_FENCE_SIGNAL: Return operation completion fence as output.
value
A point in the timeline. Value must be 0 for a binary drm_syncobj. A Value of 0 for a timeline drm_syncobj is invalid as it turns a drm_syncobj into a binary one.
Description
The operation will wait for input fence to signal.
The returned output fence will be signaled after the completion of the operation.
-
struct drm_i915_gem_vm_bind¶
VA to object mapping to bind.
Definition:
struct drm_i915_gem_vm_bind {
__u32 vm_id;
__u32 handle;
__u64 start;
__u64 offset;
__u64 length;
__u64 flags;
#define I915_GEM_VM_BIND_CAPTURE (1 << 0);
struct drm_i915_gem_timeline_fence fence;
__u64 extensions;
};
Members
vm_id
VM (address space) id to bind
handle
Object handle
start
Virtual Address start to bind
offset
Offset in object to bind
length
Length of mapping to bind
flags
Supported flags are:
I915_GEM_VM_BIND_CAPTURE: Capture this mapping in the dump upon GPU error.
Note that fence carries its own flags.
fence
Timeline fence for bind completion signaling.
Timeline fence is of format
struct drm_i915_gem_timeline_fence
.It is an out fence, hence using I915_TIMELINE_FENCE_WAIT flag is invalid, and an error will be returned.
If I915_TIMELINE_FENCE_SIGNAL flag is not set, then out fence is not requested and binding is completed synchronously.
extensions
Zero-terminated chain of extensions.
For future extensions. See
struct i915_user_extension
.
Description
This structure is passed to VM_BIND ioctl and specifies the mapping of GPU virtual address (VA) range to the section of an object that should be bound in the device page table of the specified address space (VM). The VA range specified must be unique (ie., not currently bound) and can be mapped to whole object or a section of the object (partial binding). Multiple VA mappings can be created to the same section of the object (aliasing).
The start, offset and length must be 4K page aligned. However the DG2 has 64K page size for device local memory and has compact page table. On that platform, for binding device local-memory objects, the start, offset and length must be 64K aligned. Also, UMDs should not mix the local memory 64K page and the system memory 4K page bindings in the same 2M range.
Error code -EINVAL will be returned if start, offset and length are not properly aligned. In version 1 (See I915_PARAM_VM_BIND_VERSION), error code -ENOSPC will be returned if the VA range specified can’t be reserved.
VM_BIND/UNBIND ioctl calls executed on different CPU threads concurrently are not ordered. Furthermore, parts of the VM_BIND operation can be done asynchronously, if valid fence is specified.
-
struct drm_i915_gem_vm_unbind¶
VA to object mapping to unbind.
Definition:
struct drm_i915_gem_vm_unbind {
__u32 vm_id;
__u32 rsvd;
__u64 start;
__u64 length;
__u64 flags;
struct drm_i915_gem_timeline_fence fence;
__u64 extensions;
};
Members
vm_id
VM (address space) id to bind
rsvd
Reserved, MBZ
start
Virtual Address start to unbind
length
Length of mapping to unbind
flags
Currently reserved, MBZ.
Note that fence carries its own flags.
fence
Timeline fence for unbind completion signaling.
Timeline fence is of format
struct drm_i915_gem_timeline_fence
.It is an out fence, hence using I915_TIMELINE_FENCE_WAIT flag is invalid, and an error will be returned.
If I915_TIMELINE_FENCE_SIGNAL flag is not set, then out fence is not requested and unbinding is completed synchronously.
extensions
Zero-terminated chain of extensions.
For future extensions. See
struct i915_user_extension
.
Description
This structure is passed to VM_UNBIND ioctl and specifies the GPU virtual address (VA) range that should be unbound from the device page table of the specified address space (VM). VM_UNBIND will force unbind the specified range from device page table without waiting for any GPU job to complete. It is UMDs responsibility to ensure the mapping is no longer in use before calling VM_UNBIND.
If the specified mapping is not found, the ioctl will simply return without any error.
VM_BIND/UNBIND ioctl calls executed on different CPU threads concurrently are not ordered. Furthermore, parts of the VM_UNBIND operation can be done asynchronously, if valid fence is specified.
-
struct drm_i915_gem_execbuffer3¶
Structure for DRM_I915_GEM_EXECBUFFER3 ioctl.
Definition:
struct drm_i915_gem_execbuffer3 {
__u32 ctx_id;
__u32 engine_idx;
__u64 batch_address;
__u64 flags;
__u32 rsvd1;
__u32 fence_count;
__u64 timeline_fences;
__u64 rsvd2;
__u64 extensions;
};
Members
ctx_id
Context id
Only contexts with user engine map are allowed.
engine_idx
Engine index
An index in the user engine map of the context specified by ctx_id.
batch_address
Batch gpu virtual address/es.
For normal submission, it is the gpu virtual address of the batch buffer. For parallel submission, it is a pointer to an array of batch buffer gpu virtual addresses with array size equal to the number of (parallel) engines involved in that submission (See
struct i915_context_engines_parallel_submit
).flags
Currently reserved, MBZ
rsvd1
Reserved, MBZ
fence_count
Number of fences in timeline_fences array.
timeline_fences
Pointer to an array of timeline fences.
Timeline fences are of format
struct drm_i915_gem_timeline_fence
.rsvd2
Reserved, MBZ
extensions
Zero-terminated chain of extensions.
For future extensions. See
struct i915_user_extension
.
Description
DRM_I915_GEM_EXECBUFFER3 ioctl only works in VM_BIND mode and VM_BIND mode only works with this ioctl for submission. See I915_VM_CREATE_FLAGS_USE_VM_BIND.
-
struct drm_i915_gem_create_ext_vm_private¶
Extension to make the object private to the specified VM.
Definition:
struct drm_i915_gem_create_ext_vm_private {
#define I915_GEM_CREATE_EXT_VM_PRIVATE 2;
struct i915_user_extension base;
__u32 vm_id;
};
Members
base
Extension link. See
struct i915_user_extension
.vm_id
Id of the VM to which the object is private
Description